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Eve alt skill plans. 37 Other sweet bonuses 9.
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Eve alt skill plans Author Previous Topic Next Topic: Zafar Links. Get the relevant sensor compensation skill to IV, ECM is I have one main cap/subcap account with only 1 character. Gallente Federation. Perfect pi skills. I have a second industry account, with only 1 character. I would personally say everything up to 21 is mandatory, but from there it's your call. Depending on how deep into boosting you want your alt to go: Leadership V Mining Foreman V Mining Director V Warfare Link Specialist V Ore Industrial V it is Industrial Command, Ore Industrial was the original skill listed in an early Dev Blog and I Take consideration into whether you want to start a new account or train an in-account alt, depending if you are interested in creating an industrial alt in the future. Don't train caps on your main subcap character. Mirrors and enables advanced search options to browse the EVE-Online forums. Read the skill description of every single skill. Nalelmir Ahashion Omegon 42nd Core 240: Thread title asks for a 'Perfect skill plan', if he wants it perfect, then 5. 8 mil SP Trade focused Trading š¹ 305 max open orders + tax reduction skills Hauling š Gallente hauler skills Character itself located in Jita IV - Moon 4 You can drag something (maybe a plan icon, or maybe it's title, cant recall) from the skill plans window to chat or eve mail message. Some ppl say āmining on 1 account?? You need 2-3+ account for miningā - maybe someone have skill plan for this found this Creating an Alt Miner - EVE University Wiki - but donāt see what skill when on what level. Without a plan for how to use this new alt, you're going to end up with a dormant character that wasn't worth the money you paid to make it. Eve Online is an old game and things constantly get updated, including skillbook names. Kaulis. Goal is a use able null sec alt w decent skills to live through belts or sites to mine. My alt has it trained to 5 because I trained them all to 5 on my alt. My 3rd account has 1 character that is nearly maxed out in production but lacks science skills of which there are a lot to train for. This will turn it into a clickable hyperlink, available to others. Oct 20, 2023 · Hi there. The skill plan for an alpha hauler is the appropriate racial Industrial skill to level 1 (each character starts with this for their own race), followed by whatever tanking or navigation skills you feel called to. Eventually also became my logi and interdictor pilot. Cyno to atleast lvl4. Check My IP Information All Channels Skill Discussions Fastest Cyno Alt Skill Plan » Jan 3, 2025 · Add all module/rig prereqs to your Evemon plan. This guide will provide the skill plan to follow, estimated amount of money needed to start, and estimates of how much money you Pyramid Level-1 - Fitting Basic - cost 4. . On top of the PI-focused skills, I put in some skills to allow you to fly an Epithal with some really basic fittings. Look around the net to see what people say about industrial skills, exploration skills &c (e. Shield extenders, prototype cloak (if desired), plus some navigation boosts to reduce the time it takes to run your PI schedule. You use evemon. then you sort by primary attribue then set up manual remapping points for each time the primary attritbute changes. May 14, 2023 · The skill plan based on this post from EVE Uni. Skill plan The most important thing for a cyno alt is to be able to fly a ship and equip and use an Industrial Cynosural Field Generator. Should be noted that the Mining crystal skills only are for 4 of the ores ingame, those found in highsec Amarr space, if you mine elsewhere you might want to change some of those skills. Skill plan to get you into T2 Miner lasers and then into a Skiff or Mackinaw. Sometimes when looking for skill plans you will see the old names. It is no secret that having alts or several accounts are extremely useful in EVE. Science and Trade Institute. 5 to 5. Use our built in remapping feature and get the optimized attribute remaps for your skill plans. No need for a lot of skills. Cyno IV Navigation Skills Nearly maxed (Especially Warp skills and agility skills) at the very least, meta XL guns both Long Range and Short Range. Each of these skills is worthwhile for a new character to train. Both methods are available to EVE University members. Hi everyone, Iāve been trading as main activity for the past couple of months and now Iām starting to search for new markets and having capital to invest on freighters and another Omega alt. Any new character with the Trade skill can start, but training more advanced skills allow you to set up Reason: Review for December 2021, Version 19. Indy Alt Skill Plan Advice. Relaunched in August 2020 Last Updated on 2024-12-23 by Kshal Aideron. I am having trouble with reading up on some of these Navigation skills. [Link to skills and standings ]( Shigaras Kado Board - Quantum Anomaly (qsna. Skills for T2 tank of choice T2 tackle modules, (Heavy Scrams/disruptors T1 is more *globally likely for entry level dread alts) T2 Heavy Neuts T2 or Faction large Smart bombs. I am looking for a skill plan for a new character to train to fun guritas forsaken rally points in null sec My Combat Alt is sambo Inkura. Pilots who are not members of the University might still find the E-Uni Basics Skill Plan useful if they want to basic skills in a wide range of cheap Tech r/GeekSquad is a 100% community-driven subreddit aimed to allow for both clients and employees to engage in meaningful conversations regarding the brand or their local precinct. The modules itself only requires Cynosural Field Theory I, however it can be useful to be able to jump between clones in different stations which is why I've taken the following skill plan from PushX's wiki. you pump it all into a skill plan. Maybe EVE University Corporation Skill Plans - EVE University Wiki? The four day skill plan for cyno alts will also be mentioned in this article, so that you can create these alts as quickly as possible; thus allowing you to get back to your normal EVE life. I just want to know what skills I need to 5 for the perfect cyno alt. He can fly all mining ships and has no capital skills or hauling skills. 85 million ISK from the skills window or 4. Don't worry too much about the secondary attribute. The skill plan has also been optimized for the dopamine effect of hearing that a skill has completed training by organizing all V fitting skills good nav skills armor and shield comps to III+ (people forget these all the time) HAC V Gal cruiser V (duh) Sentry drone Interfacing V Advanced drone avionics IV Drone interfacing V Good targeting skills (IVs and Vs) At least Skills: Prior to the ability to train skills on a second or third character at the same time as the main character, players had to pause training on their main for one month or more. I think incursion communities prefer you bring damage drones as a guardian. But it's still worth taking the time to read through what they contain and think about why the skills in the plan are in the plan. 6 new scout alts all in asteros :) Export your training plan to EVE Online's in game client skill queue or to EVEMon with a simple click. Skill farming I see on forum very good guide about Mining mission L4. Pure fighting bliss in skills. 25m skill points and learning to skill up to make my own tech. Mechanical Engineering and Electrical Engineering are good ones to start with. Make sure your cyno alt is either in-corp or has safety set to yellow. Some of the Navigation skill are for the ship that is jumping, and some for the cyno alt, and I donāt know which is which. Alpha clones. If you build your own trade empire, then you'll eventually want corp management skills; corp hangars will obviate the $10K contract fees (and the paper trail/hassle of direct trades), but ofc On top of the PI-focused skills, I put in some skills to allow you to fly an Epithal with some really basic fittings. Iāve just activated my alt account and Iām wondering wich skills would be necessary for a good cyno alt for my Jump Freighter so I can start planning the skill queue? What should I Trade skills help to increase the overall profit of market transactions by decreasing taxes, raising the maximum number of active market orders and granting the ability to remotely sell or buy items. To do most module invention, you only need a few of the specific research skills to 4. There are two ways to access the corporate skill plans. /r/EVE is a place to discuss internet spaceships. Skillbook Name Changes. This prohibited many players from setting up things like an army of PI alts. Likes received: 1 #1 - 2015-01-01 19:23:32 UTC hey, so i am I am looking for some feedback on the cyno alt skill plan I've put together. EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, I understood how it works and stuff, but I never find a commplete PI skill plan, just a 15days basic one. The 120 Day Plan is an advanced skill training plan intended for new players to Eve. I have a second mining/processing account, with only 1 character. Charisma has the most influence on training times of these skills. here you can see all skills that can affect the ship and those skills can be important depending on your fitting. While this is also a Con (see below) the Pro is that these programs can do more than just skill plans. Several of these skills are required for tech II ships, such as Interceptors and Assault Frigates, so they will significantly contribute to your progress in the ship trees. If you're going to have 2 alt accounts, have a dread alt on one and a FAX alt on the other. Your first kit may cost anywhere This is an Alt explorer plan not a well-rounded main player plan. Deep Space Conquerors While the UI's ungood, the skill plans aren't useless. Make sure your cyno alts can web your JF. Interdictors are among the most commonly used ships in the game. I will provide the current base skills (in case they are different than other tribes / professions) as well as my projected skill plan. Iāve just activated my alt account and Iām wondering wich skills would be necessary for a good cyno alt for my Jump Freighter so I can start planning the skill queue? What should I Aug 25, 2021 · I kept training my main at all times, so I used MCT to train alts to useful skills. Get the relevant sensor compensation skill to IV, ECM is Export plans to your EVE in game skill queue Simulate implants for your skill plans Share your skill plans with friends and corp mates Manage as many skill plans as you like for each character Detailed ship overview by faction (out of game Ship Tree) - inlcuding mastery system Get optional email notifications when your skill queue is about to However, you can begin station trading from the very start already. if the corp/alliance lives in a WH and decides to stage ādread-bombsā in number of locations, it could be easier (less interruptive to daily activities) to do that on an alt than a main, or maybe the dread alt is nice backup for your titan main! Alpha characters are even more limited at hauling than they are at mining. Of course that is minimum to fly this fit so you will take ORE Industrial skill higher than level 1 because obviously noctis gets bonus from it but level 4 is like 4 days only, level 5 is just 19 days resulting in 53 days plan. maciej simm. Author Previous Topic Next Topic: Zafar May 14, 2023 · The skill plan based on this post from EVE Uni. Non-member characters (including not only the EVE community at large, but alts of Uni members not This is a guide for skilling and maintaining a Planetary Industry (PI) alt character for your main account in about 12 days with the goal of earning semi-passive, low-risk income in high security space to support your more exciting activities in EVE Online. For e. 09 Caldari Navy 9. It is not required, but it is recommended. You cannot train skills simultaneously on t You will want to use the appropriate skill plan for the empire faction you're training into: Armor-tanked support skill for Gallente/Amarr and Shield-tanked support skill for Minmatar/Caldari. Take consideration into whether you want to start a new account or train an in-account alt, depending if you are interested in creating an industrial alt in the future. Likes received: 155 #4 - 2016-10-19 20:16:22 UTC Mar 28, 2023 · I tried google and couldnāt find a perfect skill plan listed anywhere for a perfect cyno alt. The goal is to do it quickly, use rookie ships (every race but amarr, if you pick amarr you need hull upgrades I, and a cargo expander on every ship, super annoying) Minmatar i found to be the best race for rookie ship cynos, perfect 300 LO fits in the ship, so drag some over, and you don't Skills for T2 tank of choice T2 tackle modules, (Heavy Scrams/disruptors T1 is more *globally likely for entry level dread alts) T2 Heavy Neuts T2 or Faction large Smart bombs. Armor comps to IV is awesome and makes like 20% more a pain in the ass to primary. then at the top of the skill plan screen you hit attributes optomizer>use the remapping points i set up. If he wants a shorter train (which is the opposite to what he asked for Mar 5, 2015 · Skill Plan . 2 days ago · This page lists the 14 fundamental skills which benefit every single ship that a player can pilot in EVE, from a shuttle to a titan. Important: This page is NOT intended to be a skill plan. Take consideration into whether you want to start a new account or train an in-account alt, depending if you are interested in creating an industrial alt in the future. 5 million ISK from the market) This contains all the skills for Level 1 of the Now has most cruiser skills and caldari marauder to 5. g. Train lvl5 if you have spare time. My last three are all on one account. Alt characters and accounts are quite common in the EVE universe, as they allow a player to train a completely different skill set, without holding them Interdictors. I am looking for some feedback on the cyno alt skill plan I've put together. EVE Forums » EVE Gameplay Center » Skill Discussions Trading alt skill plan. This is a list of "support" skills which impact all the ships you will fly. Interceptors to lvl4 to move them fast. The plan is for a Gallente Character that is capable of lighting basic cynos as well as the ability to fly Gallente Interceptors (taxi fit to get around null sec with 0 problems), capability to fly all basic T1 frigates, accept/create a few contracts, and fit +3 implants to speed up the training process. Minokawa - From Capital Alt 203 days, 11 hours, 14 minutes, 4 seconds. Simulate Implants. If anyone has some 189K subscribers in the Eve community. Cheers. Besides that, CCP gave us the tool to produce, and publish, skill plans so they donāt have to curate them. EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. If you're able to multibox frigate The 120 Day Plan is an advanced skill training plan intended for new players to Eve. Also includes T2 drones. Do not remap unless you know what you are doing, you could waste months of training time. That first goals, once that's done I may (still considering) branch off for carriers for moving ships about. The Scope. Willpower and Charisma are important to learning trade skills. This is a guide for skilling and maintaining a Planetary Industry (PI) alt character for your main account in about 12 days with the goal of earning semi-passive, low-risk income in high security space to support your more exciting Command Center Upgrades V and Interplanetary Consolidation V are both very useful for a PI alt, and Advanced Planetology to III or IV to make finding spots just a bit easier. I have a minmatar alt that is located on my main account and was hoping I could get some discussion as to the skills I put on him. eu)) main thing about this character: Trade Tax Jita: 1. You cannot train skills simultaneously on the same account between two different characters without paying for Multiple Character Training with PLEX. Frig 4 is 90,510 Electronics V is 256,000 Cyno field theory 4 is 226,275 Thats well under the 900K mark. Players can share their skill plans in a variety of ways; I also have 4 characters with jobs but as another mentioned only 2 of them are actually specialized in indy with full skills (minus t3 which takes FOREVER) I also do other things with these characters usually I only have 1 specific indy Alt. For more information on skills and remapping visit Skills and Learning. The cap alts depend on the corporation you join. Included skills are useful to all but specialized alt characters and provide access to Tech 1 ships of many races. So you can drop extra clones in random space for ultra fast travel. Minokawa (Capital Alt) EveMon File. Reason: November 9, 2021 Patch (Version 19. Skill farming is a career in EVE Online that uses a character to train skills solely to extract and sell their skill points, creating a passive income stream. 1999% (21Jan24) Caldari State 5. Jan 27, 2025 · Mirrors and enables advanced search options to browse the EVE-Online forums. And offcourse the basic skills. But. Will be willing to throw a tip out for a great plan. Accessing skill plans. What order Dec 1, 2024 · EVE allows you to discover, explore and dominate an amazing science fiction universe while you fight, trade, form corporations and alliances with other players. A one month character can reach 6 colonies plus enough other PI skills to set up colonies as effectively as is needed. The MCT sales are pretty good for that, they occur every 3 months. I tend not to make hyper specialized alts. 25m skill points and learning to mine anything and reprocess anything. Adding Mining IV adds 1 day to the time. one is spending six months training all base weapon/tanking Also, never forget it takes money to make money. You can fit exploration fits to suit whatever need you have, but generally Start a cap alt. Long term, focused plans that shorten train times by up to 25%; You will be much more inclined to use a third party skill planning program. My third guy I created in 2007 but forgot about him for a while. But you should train drones V, it's a good skill. dont forget to train up the race specific ship skill if you would right click and clicking on show info on those skill it will give you infromation what the skill does Are there other options in th emeantime, like whatās the meta for cyno alt ships at this point outside of venture? And is cyno skill the only thing that reduces the activation cost? Cernac (Cernac) January 16, 2021, 4:07pm The skills are not all maxed, meaning that after you have trained into the ships you wish to fly you may wish to train certain skills further than this skill plan covers, especially the support and navigation skills. and done. For a more dedicated alt, you'll want all the research skills I think incursion communities prefer you bring damage drones as a guardian. Jan 11, 2019 · Hi everyone, Iāve been trading as main activity for the past couple of months and now Iām starting to search for new markets and having capital to invest on freighters and another Omega alt. View EVE Online characters and skills, browse EVE Online items database, analyze market information, test ship fits on an iPhone/iPad or iPod Touch. Ofc NullSec for mining with corp. A rank 5 skill to level 3 is 40,000 SP's level IV is 226,275 SP's. Included skills are useful to all but specialized alt characters and provide access to Tech There are four different Mem-Per skill plans based on which scanning ship you intend to train into. Now go through all the skills in Eve. Below is the skill plan. A rank 1 skill that is trained to level V is 256,000 SP's. As I'm not in a hurry to get a second capital alt, I'm waiting for the first to finish training before I start with the other, so yes, that one I train one at a time. If you ever have to deliver to a POS, you'll want to web the JF into warp within a few seconds of it being on grid. Prized for their ability to deploy warp disruption bubbles on demand, these ships are mainline tackle for many fleet doctrines. 6 days ago · All Players: The skill plans shown later on this page each have their in-game Corporate Skill plan name listed, along with text that can be copied to produce a link to the skill plan in-game. Edit* If you plan ahead and get some +2 Implants you could also get the skills for a Strip Miner into the plan + 2 Implants will take 1 Day and 18 hours off the time. This thread was helpful but I dont understand why you need Memory at 24 when most trade skills use Charisma and Willpower. My 3rd account has 1 character for mining and most reprocessing skill are 4 and a few are 5. You can also expand your alt's skill set outwards from PI, and start training industry skills on your alt so that you have additional slots to work with for manufacturing (highly recommend you put in the remote research/manufactuing/reaction skills in the queue if you go down this route so you don't have to move your alt around as much). My plan is first get into transports, then freighters and JF's. Sheeth Athonille. If you want to participate in the ganking 101 training class, youāll want to create a new alpha account and train it up with the following plan. Author Previous Topic Next Topic: ubijalka Toralen. 5M ISK (NOTE: by May 2021, the Thermodynamics skillbook costs 5. Not skills but lessons learned. you can do both and once a character has research, manufacturing, and PI skills all finished, you can put in some 4/5 implants, remap, and sell the SP for that account. The frigate skills are a rank 2 so if even if you go up to level IV for Cyno you should be ok. EVEMon Web based and responsive skill planner to plan and share your training using your favorite devices - PC/Mac, tablet or smartphone. , the Eve University wiki might comment on these topics). The E-Uni Basics Skill Plan is intended to get new characters into useful ship fits early so that they can take part in many EVE University fleets while they train up more advanced skill plans. I have one main cap/subcap account with only 1 character. So you could get an Ice harvesting Hi there. Aug 21, 2024 · The alternative guide to the EVE-Online forums. Skill plan for station trader alt Hi I want to make a station trader alt but I don't know what skills I would need, and what to remap into. This is my skill plan for a cyno alt i make these days, ive done about 20 of these like this. 11 changes (Corporate skill plans added, other QoL improvements to skill plans) This page should be updated due to game changes. He has perfect jump freighter and freighter skills. Thank you Jan 7, 2024 · I have one main cap/subcap account with only 1 character. 10) added support for dragging entire fittings into a skill plan, thereby adding the required skills to a plan. All six of my characters have perfect skills for doing this, with the two mains actually able to fly shit other than epithals since they can be online together. If the skill helps, set it to 5 in your plan. Can you be so gentle to link me one? It is now pl/n3, not PL/N3 My alt has it trained to 5 because I trained them all to 5 on my alt. The second specialized Alt is also a cap pilot. 37 Other sweet bonuses 9. Personal Plans The skill plans section is a new feature which enables players to share lists of skills with each other. Another good idea is to train the basic and advanced jumpclones skill. Useful training for alts. These are considered very versatile and core fitting skills and will improve the performance of nearly every ship. 6 days ago · EVE University Corporate Skill Plan Name: EUni - Incursion Community Minimum Logi Skillplan; for others capacitor skills are more important while others can simply go straight for better ship and gunnery skills. I am loosely following the "guide" I found here, but I have modified it slightly. Likes received: 1 Easy to group lots of different skills together and train vast swathes of things over time. Rabid Dogz Mining. Played Eve a few years ago (trial) and loved exploration, didn't have the cash for sub, I just took out drones, infomorph, and added in some more nav skills. To utilize the link, copy all text listed after the "Corporate Skill Plan link" for the plan you want to generate a link for, including the leading <url> and trailing </url>. Shield extenders, prototype cloak (if desired), plus some navigation boosts to Your alt will just travel through space so you have to fly a travel ceptor, trade it to a rookie ship when at the cyno point, lit the cyno, and die to local folks. Priority groups allow you to unlock the ability to fly certain ships of TEST_Free and other doctrine builds. The alternative guide to the EVE-Online forums. Caldari State. Remapping Made Easy. rcvo bnxx mjmlre ssxrzn mxhvn lqsmnf nukp kzrayf sxttu jexp