Glfw resize window

Glfw resize window. 4. Problem: On x64 build platform. support. 10. Dec 23, 2013 · Instead, windows sends a WM_PAINT message to indicate that the application should redraw the window. Then i found the docs written by this: “On some platforms, a window move, resize or menu operation will cause event processing to block. Indeed, you shouldn't rebuild all of your pipelines just because the swapchain was resized, so you should be using dynamic state for the viewport anyway. Wrapper for glfwSetCursor using Cursor. 10 64 bit with Nvidia GTX 560 Ti videocard. Task: Resize window in windowed mode to full screen. Dec 8, 2022 · Using the window content scale is a reliable method. 4 on Xubuntu 13. Some of these attributes are ignored for full screen windows. This requires a good deal of effort, but may prove to be worth it. X11: Some window managers will not respect the placement of initially hidden windows. – Brett Hale. Jun 22, 2019 · You could specify a window without a title (i. It sets the viewport, but on framebuffer_size_callback GLFW I can't set the new width and height. This hint is ignored for full screen windows. Alternatively, if you don't need it windowed, go fullscreen via glutFullScreen to stop the user from reshaping the window. Alternatively, you could use setjmp/longjmp to escape from the Window Procedure when WM_SIZING is sent, or Windows Fibers along the same lines; these are hackish solutions though. Parameters: width (Integer) —. The window will take ownership of the cursor, and will not Drop it until it is replaced or the window itself is destroyed. The window will still be resizable using the glfwSetWindowSize function. (I’m using quite almost the “example” code Mar 3, 2010 · The supported attributes are GLFW_DECORATED, GLFW_RESIZABLE, GLFW_FLOATING, GLFW_AUTO_ICONIFY and GLFW_FOCUS_ON_SHOW. I’m not sure what I’m doing wrong, but it occurs when I call glfwInit() from what I can tell. source. void WindowSizeCallback(GLFWwindow* window, int Jul 7, 2013 · The GLFW documentation says : GLFW now supports high-DPI monitors on both Windows and OS X, giving windows full resolution framebuffers where other UI elements are scaled up. Here the window Feb 14, 2019 · I’m having issues when resizing my window with glfwSetWindowSize(). key – The key that was pressed or released. ) Do I need to take more steps to re-size the context or something such as that? c++. Specifically, I think the leak occurs on the first OpenGL-Draw-Call after the window was resized. GLFW_OPENGL_PROFILE; Window related hints. Kind Some Intel iGPU's + OpenGL + window resizing leads to memory leak. For some time i’ve struggled with flickering when user resizes window. I recently noticed that some Intel iGPU's leak memory in some cases. Also the multiple resources you may use, such as windows, OpenGL contexts, etc. Jun 21, 2015 · I'll just bite the bullet and reload everything graphics-related when window properties are changed, I'll leave this issue open though since I think GLFW_DECORATE GLFW_RESIZE and full-screen state should be changeable in the future. set_window_size_callback: vp_size_changed = False def resize_cb (window, w, h): global vp_size_changed vp_size_changed = True. glfwGetWindowSize(&width, &height); Dec 27, 2020 · Win32 Modal Loop glfw/glfw#561 I don't agree with Elmindreda's answer in there, but there is link to code triggering a refresh in GLFW, using win32 API. For your other questions: If you didn’t set the GLFW_CONTEXT_CREATION_API the value will be the default, which is GLFW_NATIVE_CONTEXT_API. 3. I've attached a quick mp4 of this happening. resize callback for original window size; resize callback for current video mode; resize callback for new video mode; In that scenario the expected behavior is only step 3 in my opinion. Note that screen and framebuffer (pixel) dimensions are not necessarily the same. GLFWwindow * window = glfwCreateWindow (640, 480, "My Title", glfwGetPrimaryMonitor (), NULL); Jul 17, 2010 · Things to do on window resize: Adjust viewport. The window hint GLFW_SCALE_TO_MONITOR will automatically scale your window size by the content scale. The title bar didn't actually disappear is was just off screen. I noticed there’s a flag for undecorated windows (glfwWindowHint (GLFW_DECORATED, GLFW_FALSE)), but the issue is, I can’t 3. The desired width of the window, in screen coordinates. int width, height; then as described on page 14 of the reference. You can use the Key event callback for glfw. Apr 5, 2014 · First words: GLFW - awesome library! Keep up a good work! To the problem. . loading /resizing a bunch of assets, this is actually kind of annoying. How could I get a boolean value for whether or not the window has been resized? PS: I am not talking about the WindowSizeCallback function I am talking about a boolean value I can map to. Actually opening a window (I am using Gnome Shell), will provide a plain white decoration around the window. Window handles. I found the contents is blocked ,When i press and hold the title bar with the mouse. I’m working on a OpenGL project, and valgrind is detecting a memory leak from GLFW. Note: The OpenGL coontext will automatically be made current on the thread for the new window. If I am running a single threaded app and my response takes too long, maybe the drawing is too slow and exceeds the screen refresh Jun 12, 2020 · Currently I create the GLFW window, extract the window handle and then update the style to get as close as I can now. It is only when you let go of the window Whenever the window changes in size, GLFW calls this function and fills in the proper arguments for you to process. Implement the resize callback and set it by glfw. To my knowledge, I am using the correct callback function which adjusts the viewport. While the user is scaling the window, the glfwPollEvents() function waits until the user finishes. I've listed my Display and Main classes. first you need two variables to store your width and height. I think it's extremely unlikely dear imgui has anything to do with it but it may be worth investigating. Does anyone know how you add either resizing functionailty to a glfw window, or remove the white border from the top of the window. 2 milestone on Jan 22, 2015. OS X Yosemite (10. May 1, 2012 · happens is if I resize the window the original window size area remains black ( original color ) while the new window resized area is transparent. This is, assuming resize callback is enabled and defined validly (even when copied right from GLFW API). There is simply a mainthread with a single function : glfwpollevents () And a render thread as shown above. Has anyone had this problem before and if so could you please help me with this. Also, gluOrtho2D is your camera, essentially. Sep 16, 2020 · I’m currently writing my own GUI library with OpenGL and I’m trying to implement message boxes. You signed out in another tab or window. 2 on windows 10, glfwSetWindowRefreshCallback does not fully solve the issues with drawing while resizing. Jul 24, 2019 · The triangle-vulkan crashes on window resize due to freeing & then not creating the command buffer. various artifacts show up) during the dragging, until I release the mouse button. When you try to resize the window (shorten the width) after a pixel or so shrinking the window, the plot lables display -10 and 80, which is exactly what I want. This seems to me like an issue with how window decorations are implemented. If you do heavy lifting whenever the window is resized, i. In the case of Wayland this means that the native EGL api will be Getting started. I read the Window guide for more information but wasn permalink # initialize (width, height, title = nil, **opts) ⇒ Window. I’m calling glfwTerminate() at the end of the main function, so I don’t know why this is leaking. – egordiac. Furthermore, when resizing (intentionally or not) the window continually grows instead of resizing according to the mouse. elmindreda added the enhancement label on Jan 19, 2015. It is not called when the mouse does not move during the resize. glViewport(0, 0, width, height); } # File 'ext/glfw3/glfw3. GLFW_RESIZABLE specifies whether the windowed mode window will be resizable by the user. This is due to how event processing is designed on those platforms. This is in the hands of the windows manager. Multi-monitor support May 17, 2019 · In the application I'm using a function that sets the windows position. It quickly fills the memory to around 700mb on my machine and then stops filling it any further. Because GLFW 3 supports multiple windows, window handle parameters have been added to all window-related GLFW functions and callbacks. Sep 28, 2021 · Using dynamic state isn't particularly slower than pipeline state, and its not like you're going to be changing it mid-frame. scancode – The system-specific scancode of the key. I am using GLFW 3. That can't be done in OpenGL without a windowing API. int winx, winy; glfwGetWindowPos (window->screen, &winx, &winy); Oct 11, 2022 · This is the GFWL implementation of window decorations on Wayland. See adjusted glViewport call above. It seems clear to me that if you set a size limit (via glfwSetWindowSizeLimits), then on the desktop platform (ex: macOS), if the user resizes the window Nov 3, 2023 · Consider adding a window resize callback: glfwSetWindowSizeCallback. May 2, 2019 · I am developing an app using ImGui and GLFW, however I don't know how to get the Window size properly. Example: GLFWwindow* window; glfwSetWindowSizeCallback(window, window_size_callback); // Set the to callback function name. e. Sep 15, 2020 · From the below image, the right side is the initial size and the left side is what happens when I drag the window to be a smaller size. In case of legacy (fixed function pipeline) OpenGL, you can do it the following ways: glFrustum(left * ratio, right * ratio, bottom, top Hi, Is it possible to make ImGui windows fit e. in setFullscreen I am setting the window to be at 0, 0 or the top left of the screen. Jan 4, 2022 · @tomasantunes help me figure this out. Jun 30, 2016 · When running a standard GLFW Window on x86 platform. c', line 705 static VALUE rb_window_destroy(VALUE self) { VALUE rb_windows = Qnil; GLFWwindow *window = rb_get_window(self); if (window) { glfwDestroyWindow(window); rb_ivar_set(self, kRB_IVAR_WINDOW_INTERNAL, Qnil); rb_windows = rb_cvar_get(s_glfw_window_klass, kRB_CVAR_WINDOW_WINDOWS); rb_hash_delete(rb_windows Jun 1, 2020 · How does one fix the aspect ratio while resizing a window in glfw? - support - GLFW. Window handles are of the GLFWwindow* type, i. I can center the glfw window after its creation with the below code, however, for a split second, the window is shown non-centered. Mar 19, 2015 · Because you are not constraining the window resize to a particular aspect ratio, you need to pick one of the two dimensions (height, here) to drive the viewport reshape and calculate an adjusted width based on that height and the desired aspect ratio. Searching through internet gives no results (my bad, maybe). (IE, the content being rendered stays in the same place as it was in the old window size, and the new window area is filled with the clear color. Jul 29, 2021 · When I run GLFW with OpenGL on Linux, I have to respond to “refresh” (or “move” /"resize) callbacks to repaint the window. glViewport(0, 0, width, height) Adjust scissor rectangle (only if you have GL_SCISSOR_TEST enabled) glScissor(0, 0, width, height) Adjust projection matrix. I’m on MacOS X and using GLFW 3. glfwSetWindowSizeLimits(window, 200, 200, GLFW_DONT_CARE, GLFW_DONT_CARE); Oct 7, 2018 · It happens to me that when a simple plain GLFW window opens it’s always empty, or blank. A monitor object represents a currently connected monitor and is represented as a pointer to the opaque type GLFWmonitor. It assumes some familiarity with Vulkan concepts like loaders, devices, queues and surfaces and leaves it to the Vulkan documentation to explain the details glfw is a C API which relies on callbacks to handle the different configurations, events, errors, etc an OpenGL application would need. glfw_resize_bug. so if I set the window to be at 100, 100 instead I get the title bar back. May 9, 2021 · From this example, the plot x-axis labels begin at -5 and go to 75. // max area is 400 by 400. Now i’m using GLFW 3. void framebuffer_size_callback(GLFWwindow* window, int width, int height) { Game game; game. Jun 7, 2020 · I have an issue with resizing my window on LWJGL3 and GLFW. My problem is that the viewport is already stretched at the start. Aug 25, 2017 · void framebuffer_size_callback(GLFWwindow* window, int width, int height) {. void window_size_callback(GLFWwindow* window, int width, int height) {. This happens with any example I tried so far. This guide is intended to fill the gaps between the official Vulkan resources and the rest of the GLFW documentation and is not a replacement for either. This feature might have some particularities in some platf I&#39;m opening this issue for myself, related to #923. m, line 646ff: // May 30, 2023 · When I resize the screen from left to rigth, or top to bottom, everything is smooth and works perfectly, but when I resize it in diagonal, it immediatly crashes. set_window_size_callback function but what would that be? Specifically glfwSetWindowAspectRatio. The Desktop Window Manager has changed significantly since Windows 7 however. changeSize(width, height); } How to make it work? Thanks May 7, 2024 · The only solution I can think of is to add a resizing control yourself. Jan 11, 2024 · Since I am working on porting glfw to the emscripten platform I want to make sure I understand the expected behavior when using glfwSetWindowSize while having size constraints (like glfwSetWindowSizeLimits or glfwSetWindowAspectRatio). edited May 23, 2017 at 11:46. This means that, during the scaling of the window, the render function isn't called and horrible artifacts are created. I've done some searching, and I'm aware that Windows' event loop blocks during resize events and that graphics drivers don't guarantee that VK_ERROR_OUT_OF_DATE_KHR will trigger after a window resize (from vulkan-tutorial). Returns the previously set Cursor or None if no cursor was set. Mar 30, 2023 · Merged these two pull requests together: - Add support for drag operation on borderless window #987 - Support for resize operation on borderless windows #991 Affected issues: - Provide a way to specify the window drag area on an undecorrated window #923 - Support for resizing undecorated window #990 Current state: I tested these changes on Oct 7, 2019 · You can do this by clearing to black and then using glViewport to control the part of the screen you want to draw to. 単純な設定. Let me know what you think Feb 27, 2020 · Yes, I have a method which gets the window's width and height and adjusts the projection matrix appropriately. While resizing the program’s window I can see that windowResize ( int w, int h ) is being called several times until I release the mouse button. Using GLUT, you can call glutReshapeWindow in the reshape callback to reset the size when the user tries to change it. There is no event handling or nothing. However, I can't seem to get resizing working correctly! I've hooked into the XCB_RESIZE_REQUEST and am setting my info struct w/h like so: Jan 9, 2015 · However, the problem is that when I resize the window by dragging the lower-right corner nothing happens (not even the redrawing, i. I do know that the glfwGetWindowSize does exist however I don't really understand how it works specifically the int and width params. Aug 4, 2019 · Resizing any window to be larger on my Windows 10 system, including a GLFW window, causes a brief flicker on the new part of the window, but nothing as extreme as you mention. Feb 28, 2020 at 9:48. If I disable resizing it just disables the maximize button, but the minimize (or iconify as glfw calls it) is still interactable. Observation: Memory usage jumps from about 50mb to 160mb. It was easy enough and straight forward. glfwSetWindowPos(width / 2, height / 2); and as a bonus you can then call. Task: Resizing window in windowed mode to full screen. system February 21, 2004, 8:37pm Jan 26, 2019 · 1. In addition, you need to handle resize events by calling glViewport with the new size of the window. If I uncomment // 4 code I get the same results with the exception that first GLFW documentation has a solution using glfwSetWindowSizeLimits which sets the minimum and maximum size the window content area can reach. edited Sep 28, 2021 at 20:35. For more information about retrieving monitors, see Retrieving monitors. Though my problem isn't that the viewport is being stretched, when the window is resized. Sep 16, 2020 · Immediately after I launch my application, my model is displaced and stretched out, but it immediately snaps into place as soon as I start resizing the window. Like the picture below. I know it will be something inside a function passed to the glfw. Creates a new instance of the GLFW::Window class. GLFW_VISIBLE specifies whether the windowed mode window will be initially visible. The application will create a window and OpenGL context, render a rotating triangle and exit when the user closes the window or presses Escape. // make sure the viewport matches the new window dimensions; note that width and. Feb 2, 2023 · 2/2/2023. If the mouse is down while the cursor is moving then have something like. White border mentioned If both XDG decorations and libdecor are unavailable, GLFW falls back to a very simple set of window decorations that only support moving, resizing and the window manager's right-click menu. are managed internally by the library, and it only provides you handles as identifiers of those resources. This is how Im handling my resizing: glfwSetWindowSizeCallback(pWindow, WindowSizeCallback); // initialized after context. You need to specify the monitor to get it to go full screen, see the GLFW documentation on windowed fullscreen. prithvidiamond1 June 1, 2020, 1:29pm 1. It only starts rendering the actual clear color, or whatever graphics I would want to show, when I move or resize the window itself. The same issue is present with glfwSetWindowSizeCallback. For more control, GLFW has native access functionality which you could use to get the hwnd and then alter the style using SetWindowLong (). elmindreda added the documentation label on Jan 22, 2015. I’ve also tried using glfwSetWindowAspectRatio(newWidth, newHeight) after calling I'm following vulkan-tutorial, using GLFW and MinGW-64 on Windows 10. When I create my window context with glfwCreateWindow(width, height, “MyWindow”, NULL, NULL) everything looks fine, but after calling glfwSetWindowSize(newWidth, newHeight) the window aspect ratio looks wrong, the image looks stretched. Also see #3321 #3204 for the kind of things we have to deal with in Windows PC land Sep 27, 2015 · However, there is a way around it: handle WM_SYSCOMMAND yourself, resize or move yourself. This correct size only occurs when resizing the window and not letting go. gWindow = SDL_CreateWindow( "SDL window", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, WINDOW_WIDTH, WINDOW_HEIGHT, windowFlags ); for GLFW. I'm looking for the SDL equivalent of. The fix is a one liner pub fn set_cursor (&mut self, cursor: Option < Cursor >) -> Option < Cursor >. You switched accounts on another tab or window. So, the problem is that whenever user starts resizing window (presses mouse button but doesn't move mouse), the app seems to freeze. Basically change your code to: GLFWvidmode const *const mode = glfwGetVideoMode(glfwGetPrimaryMonitor()); size = {mode->width, mode->height}; Aug 1, 2016 · Hi there, I run the Examples of boing project in the GLFW. To create the window at a specific position, make it initially invisible using the GLFW_VISIBLE window hint, set its position and then show it. I'm switching from GLUT to GLFW to find that when I re-size my GLFW window, the rendering region does not change. But for Windowed Fullscreen, I’m little confused. dougbinks May 30, 2023, 2:02pm 2. Also consider setting: glfwSwapInterval(1) so you're not generating more frames than your refresh rate. In my current setup I am using glfwSetWindowSizeCallback Feb 21, 2004 · Hey, great work on glfw, I was just wondering if there was any way to disable window-resizing, I’m porting some 2D stuff to glfw, and wanted to disable resizing. Jan 7, 2020 · dougbinks January 8, 2020, 8:15pm 6. g the "glfwCreateWindow", and adjust accordingly when the latter window is resized? Regards, p. 5: 585: August 18, 2006 At least as recent as glfw 3. elmindreda self-assigned this on Jan 19, 2015. I am having some strange behavior when resizing any windows; I am using GLFW to create the window. On MacOS the window size and framebuffer size may differ, so these also need to be taken into account. Win32: Do the event processing during window resize/move glfw/glfw#1426 This has a rather ambitious solution to the problem in GLFW land (maybe too ambitious/complicated). When it later goes to use said command buffer, because the pointer wasn’t nulled out it assumes it is still valid, uses it and segfaults. It’s updated (by glClear ()) after I stop Sep 15, 2015 · genusis wrote on Saturday, November 07, 2015: To do the above you will need to get the cursor position, where you last clicked and if the mouse button is still down. I can resize the window, however what is rendered to it does not size with it, most likely a coordinate issue. I'm observing some artifacts when resizing the window: horizontal resizes, particularly shrinks, result in few frames with a white region along the right side. However I want this function to only take place when the window has been resized. c++. In your case it sounds like you are using coordinates relative to your window to position your GUI elements, so as you resize the window they change size. In most cases, the user's primary monitor is a good choice. Oct 28, 2018 · I created it without using the GLFW etension. Dismiss alert Oct 17, 2023 · How does one fix the aspect ratio while resizing a window in glfw? support. Translates and forwards keyboard event to keyboard_event() Parameters: window – Window event origin. However window’s content doesn’t get redraw. If you wish to keep rendering during such actions, you should render from a secondary thread. I think it's overkill Sep 13, 2021 · Hi @jkleve, Welcome to the GLFW forum. This is part of the design of Windows and cannot be changed by GLFW. These work with pixels, while the rest of the GLFW API work with screen Sep 4, 2005 · Suppose we have following code: Now, events are processed during glfwSwapBuffers () call in the main loop. If I try to drag the window, most of the time it will resize instead of drag. If this doesn’t resolve the problem, check that the GLFW examples work with resizing, and if you are able to check the latest GLFW from Github by building from source. Monitor objects. So far I'm up to "Swap chain Recreation", and all is setup and rendering correctly. Dec 2, 2011 · 3. Jul 21, 2020 · In the second thread I first call glfwMakeContextCurrent with the window that was created in the main thread and then I make all my OpenGL calls to render. To achieve this, glfwGetFramebufferSize() and glfwSetFramebufferSizeCallback() have been added. The handle of a newly created window is returned by glfwCreateWindow (formerly glfwOpenWindow). If I am running a single threaded app and my response takes too long, maybe the drawing is too slow and exceeds the screen refresh If I try to drag the window, most of the time it will resize instead of drag. In my framework (which uses SDL2 instead of The recommended solution for this is to use a key callback, but there is also the GLFW_STICKY_KEYS input mode. The real events use parent coordinates instead of root coordinates so this adds parent tracking and conditional translation. [in] width: The desired width, in screen coordinates, of the window client area. If a full screen window has input focus, the screensaver is prohibited from starting. However that didn't work. right - windowRect. It works! Jul 29, 2021 · When I run GLFW with OpenGL on Linux, I have to respond to “refresh” (or “move” /"resize) callbacks to repaint the window. The new value will take effect if the window is later made windowed. I’m developing on a MacBook Pro 2017 with XCode 10 and Mojave, using the latest To create a full screen window, you need to specify which monitor the window should use. Creating a Vulkan window surface. glfwSetInputMode (window, GLFW_STICKY_KEYS, GLFW_TRUE ); When sticky keys mode is enabled, the pollable state of a key will remain GLFW_PRESS until the state of that key is polled with glfwGetKey. With this setup everything works perfectly except for one thing: when I resize my window, the framebuffer size callback is executed as expected, but the call to glViewport inside of it Dec 21, 2016 · GLFW version: latest from github Using Cocos2d-X on Windows 10 Hello everyone, tldr: What is a proper way to create a Windowed Fullscreen (Borderless Fullscreen) window? So far, I have no problem creating both Fullscreen and Windowed mode windows. GLFW 3: Added window handle parameter and return value. Instead, you need to use absolute units such as pixels to specify the Feb 14, 2015 · The GLFW application crashes when I resize the window vertically towards to zero. 2) GLFW master In cocoa_window. Hey, I’m trying to create a custom window title bar. left, windowRect. sln. This guide will introduce a few of the most commonly used functions, but there are many more. How do I maintain the aspect ratio set on creation when resizing my window in glfw? I tried searching for a guide/tutorial but I couldn’t find any answers as to how… The same way it's possible to start a drag operation of an undecorated window, it's also possible to start a resize operation. 5 - Why does my application freeze when I move or resize the window? The Windows event loop is blocked by certain actions like dragging or resizing a window, or opening the window menu. Aug 3, 2020 · See if a simple GLFW app (without dear imgui) just programatically resizing with glfwSetWindowSize() does that too. Jan 19, 2015 · Yup, absolutely. mp4 I'm working on a GLFW application and I noticed a problem when resizing the window. The GLFW_SCALE_TO_MONITOR hint likely causes the window to be created larger than SCR_WIDTH x SCR_HEIGHT on your machine, but those dimensions are passed unmodified to glViewport. Jul 14, 2012 · 10. mods – Bit field describing which modifier keys were held down. mp4 Jun 1, 2020 · How do I maintain the aspect ratio set on creation when resizing my window in glfw? I tried searching for a guide/tutorial but I couldn’t find any answers as to how…. The function expects as its first and second parameter: The window whose callback to set. Your program should either directly handle this, or use a library like GLFW that abstracts it. I would prefer it when the buttons weren’t visible at all, like in “true” windows message boxes. Sorry for the late reply. . This is how the Dear ImGui docking branch gets undecorated resizable windows with GLFW. I have tried: initializing int* w and int* h and plugging those in the function. // height will be significantly larger than specified on retina displays. a pointer to an opaque struct. action – GLFW_PRESS, GLFW_RELEASE or GLFW_REPEAT. Apr 24, 2020 · Hi, I am using GLFW to do Vulkan rendering, and I was wondering if using Wayland is possible with GLFW actually. I set up the “glfwSetWindowSizeCallback ()” handler and it gets called, like this: Feb 23, 2022 · What is more, some events like window resizing cannot be handled without callbacks. Snapping the window also works on windows 11-10. bottom - windowRect. It happens every time I run the code. Usage: glfwSetWindowSizeLimits(window, 200, 200, 400, 400); // min area is 200 by 200. This guide takes you through writing a small application using GLFW 3. The red bar and text scales with it. When the size of the window has changed, the you have to reset the viewport rectangle by glViewport. 2: 2398: June 1, 2020 Maximize a window? support. elmindreda changed the title Window resizing example Window live resizing example on Jan 19, 2015. If I don’t do this in a timely manner, I get flicker or corrupt looking contents. top, SWP_FRAMECHANGED | SWP_NOMOVE); With this, the titlebar disappear and im able to keep resizing and rounded corners. I believe the framebuffer (the part OpenGL draws to when not using a different render target when glfw's window resize callback indicates that the window size has changed. Reload to refresh your session. But I can’t seem to find any method to get the last couple criteria fixed. In short: you ought to do both. So it doesn't look smooth. Observation: Memory usage stays the same about 20mb. 2 (provided by an Ubuntu package). void framebuffer_size_callback(GLFWwindow* window, int width, int height) { glViewport (0, 0, width, height); } We do have to tell GLFW we want to call this function on every window resize by registering it: Jun 3, 2023 · GetWindowRect(hWnd, &windowRect); SetWindowPos(hWnd, NULL, 0, 0, windowRect. Whether you want to do this depends on your application. elmindreda added this to the 3. If I choose to use this decoration here are the problems : If content scaling is activated on the desktop, the Dec 8, 2013 · 5. 0. Monitor objects cannot be created or destroyed by the application and retain their addresses until the monitors they represent are disconnected or until the library is terminated. You can set the window to non-resizeable by setting the window hint GLFW_RESIZABLE to false before creation of the window, and you can then set the window size yourself. Fixes glfw#1613. A window resize action that also resulting in the window being moved did not emit any window positions events, as the position of real ConfigureNotify events was ignored. I've gotten through swapchain recreation (actually, I'm all the way through indexed rendering, but I digress). The new callback, or NULL to remove the currently set callback. Each resize afterwards fills the old windows with the new color with every new window resized area remaining transparent. use “” as the window title in glfwCreateWindow) and set the GLFW_RESIZABLE hint to false to remove resize buttons however the close button will still remain. This hint is Apr 24, 2021 · 1. window: The window to resize. It would be a good idea to first update your driver - there was a recent NVIDIA driver which was hot fixed to patch a bug causing crashes. Jul 1, 2017 · I call it in the mainloop with changeSize(m_width, m_height). By default, newly created windows use the placement recommended by the window system. My GPU drivers are up to date; I even copied and pasted someone's working code just to be sure that I wasn't missing something and it still exhibited this behavior. Sep 14, 2020 · This is a general rendering issue rather than a GLFW one, so do feel free to google online for help in rendering GUIs. void resizeGL(GLFWwindow *window, int width, int height) { // ユーザ管理のウィンドウサイズを変更 WIN_WIDTH = width; WIN_HEIGHT = height; // GLFW管理のウィンドウサイズを変更 glfwSetWindowSize(window, WIN_WIDTH, WIN_HEIGHT); // ビューポート変換の更新 glViewport(0, 0, renderBufferWidth You signed in with another tab or window. The border can be used to move/resize and with right click menu close. hz xi nf qw pf gb gj gd oz go