Speedcubedb oll Basilio Noris - January 23rd, 2025. Submit. Then the corners are oriented - There are 7 possible Algorithms and fingertricks execution videos for OLL 1 (OLL, 3x3) SpeedCubeDB. 00. Created By Gil Zussman gil@speedcubedb Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6, SQ1 and Megaminx including F2L, OLL, PLL, COLL, ZBLL, WV and much more Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6, SQ1 and Megaminx including F2L, OLL, PLL, COLL, ZBLL, WV and much more Algorithms for OLL 27 Algorithms for OLL 57 Algorithms for OLL 5 Ortega OLL. 3x3 SpeedCubeDB. R U R' U' M' U R U' r' Log In to Track Your Progress Algorithms Learnt and Personal Algorithm Sheets. Sign In with WCA Login; Algorithms for OLL 37 Algorithms for OLL 25 Ortega OLL. So, so fast. com | SpeedCubeDB Nimrod's Algorithm Sheet OLL Page 3 generated by http://www. Algorithms CFOP F2L; F RU F' OLL; PLL; Last Layer COLL; Winter Variations (WV) Valk Last Slot (VLS) ZBLL; OLLCP; OLLCP; Anti PLL; ELL; CLS; 2x2 Ortega Algorithms for OLL 24 Algorithms for OLL 36 Algorithms for OLL 29 Algorithms for OLL Parity. Algorithms for OLL 46 Algorithms for OLL 9 Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6, SQ1 and Megaminx including F2L, OLL, PLL, COLL, ZBLL, WV and much more Algorithms for OLL 28 Algorithms and fingertricks execution videos for OLL 1 (OLL, 3x3) SpeedCubeDB. SpeedCubeDB 3x3. Cross Color. Sune 2x2-Ortega OLL. Basilio Noris - SpeedCubeDB OLL Page 2 generated by https://www. R U R' U R U2 R' Movecount: 7 ETM 7 STM. Algorithms for OLL Algorithms for OLL. Face Moves: 3GEN (U Rw Lw) Algorithms for OLL 1 Algorithms for OLL 39 Algorithms for OLL Algorithms for OLL 13 Algorithms for OLL 43 Algorithms for OLL 38 Algorithms for OLL 10 Algorithms for OLL 15 Algorithms for OLL 3 Algorithms for OLL 45 Algorithms for OLL 6 Algorithms for OLL 2 Algorithms for OLL 17 Algorithms for OLL 31 Algorithms for OLL 19 SpeedCubeDB. Statistics. 3x3. com | Ortega OLL. com/ OLL 9 Fish Shapes y' L' U' L U' L F' L' F L' U2 L OLL 10 Fish Shapes Algorithms for OLL 53 Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6, SQ1 and Megaminx including F2L, OLL, PLL, COLL, ZBLL, WV and much more Algorithms for OLL 55 Algorithms for OLL 14 Algorithms for OLL 4 Algorithms for OLL 11 Algorithms for OLL 50 Algorithms for OLL 48 Algorithms for OLL 47 Algorithms for OLL 26 Algorithms for OLL 35 SpeedCubeDB OLL Page 2 generated by https://www. Dayan Zhanchi v5. Two look OLL is a smaller subset which orients the top layer in two stages. Something old, something new, something borrowed, and still the most Algorithms for OLL 40 Algorithms for OLL 8 Algorithms for OLL 33 SpeedCubeDB Yuxuibbs's Algorithm Sheet OLL Page 2 generated by http://www. com | Algorithms for OLL 21 OLL or Orientation of the Last Layer is the third step of the CFOP method, which aims to orient (same color facing up) the top layer of the 3x3. This step is fully algorithmic, and consists of 57 Two look OLL is a smaller subset which orients the top layer in two stages. 4x4. OLL Start Training. This step is fully algorithmic, and consists of 57 cases. Created By Gil Zussman gil@speedcubedb. SpeedCubeDB. Space to start/stop. com/ OLL 7 Lightning Shapes r U R' U R U2 r' L' U2 L U2 L F' L' F y2 l U L' U L U2 l' r U r' U R U' R' r U' r' OLL or Orientation of the Last Layer is the third step of the CFOP method, which aims to orient (same color facing up) the top layer of the 3x3. Tornado v4. Select Algs. com/ OLL 7 Lightning Shapes r U R' U R U2 r' r U R' U R U2 r' y2 l U L' U L U2 l' L' U2 L U2 L F' L' F Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6, SQ1 and Megaminx including F2L, OLL, PLL, COLL, ZBLL, WV and much more. com | SpeedCubeDB OLL Page 2 generated by http:s//www. Basic 4x4-OLL Parity. Basilio Noris - January 16th, 2025 OLL Parity. 2 Look OLL. Then the corners are oriented - There are 7 possible Algorithms for OLL 20 csTimer supports most of modern desktop browsers, on mobile phone and tablet PC, you can add csTimer to your home screen, and it will work as a native APP. Algorithms CFOP F2L; F RU F' OLL; PLL; Last Layer COLL; Winter Variations (WV) Valk Last Slot (VLS) Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6, SQ1 and Megaminx including F2L, OLL, PLL, COLL, ZBLL, WV and much more Two look OLL is a smaller subset which orients the top layer in two stages. The quietest cube of the past 4 years, with the best customization range of this generation. speedcubedb. X-Man XT3 v1. Latest Reviews 3x3. PLL Start Training. All Corners Oriented. com | OLL or Orientation of the Last Layer is the third step of the CFOP method, which aims to orient (same color facing up) the top layer of the 3x3. Related Sets. Basilio Noris - January 16th, 2025. 2x2. First, the edges are oriented - There are 3 possible cases. Start Training. Algorithms for OLL 48 Algorithms for OLL 34 Algorithms for OLL 5 Algorithms for OLL 6 Algorithms for OLL 47 OLL Parity. com/ OLL 7 Lightning Shapes r U R' U R U2 r' L' U2 L U2 L F' L' F y2 l U L' U L U2 l' r U r' U R U' R' r U' r' Algorithms for OLL 20 SpeedCubeDB. The quietest cube of the past 4 years, with the best customization range of this generation SpeedCubeDB. Face Moves: 2GEN (R U) R U R2 U' R2 U R OLL 57. com/ OLL 17 Dot Case y' R' U' F' U F R2 U R' U' R' F R F' OLL 18 Dot Case Algorithms for 2 Look OLL. csTimer is an open source Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6, SQ1 and Megaminx including F2L, OLL, PLL, COLL, ZBLL, WV and much more Algorithms for OLL 32 Algorithms for OLL 26 Algorithms for OLL Free online speedcubing algorithm and reconstruction database, covers every algorithm for 2x2 - 6x6, SQ1, Pyraminx and Megaminx Algorithms for OLL 56 Algorithms for OLL 10 Algorithms for OLL 35 Algorithms for OLL 56 Algorithms for OLL 17 Algorithms for OLL 52 Algorithms for OLL 31 Algorithms for OLL 30 Algorithms for OLL 55 Algorithms for OLL 11 Algorithms for OLL 22 Algorithms for OLL 39 Algorithms for OLL 12 Algorithms for OLL 46 Algorithms for OLL 37 Algorithms for OLL 57 Algorithms for OLL 9 Algorithms for OLL 32 Algorithms for OLL 18 Algorithms for OLL 51 Algorithms for OLL 12 Algorithms for OLL 24 Algorithms for OLL 3 Algorithms for OLL 41 Algorithms for OLL 40 Algorithms for OLL 15 Algorithms for OLL 43 Algorithms for OLL 33 Algorithms for OLL 53 Algorithms for OLL 27 Algorithms for OLL 36 Algorithms for OLL 16 Algorithms for OLL 1 Algorithms for OLL 8 Algorithms for OLL 54 Algorithms for OLL 42 Algorithms for OLL 14 Algorithms for OLL 44 Algorithms for OLL 2 Algorithms for OLL 49 Algorithms for OLL 4 Algorithms for OLL 23 Algorithms for OLL 38 Algorithms for OLL 21 Algorithms for OLL 25 Algorithms for OLL 13 Algorithms for OLL 45 Algorithms for OLL 50 Algorithms for OLL 18 Algorithms for OLL 29 Algorithms for OLL 7 OLL or Orientation of the Last Layer is the third step of the CFOP method, which aims to orient (same color facing up) the top layer of the 3x3. Scramble: 0. Rw U2 x Rw U2 Rw U2 Rw' U2 Lw U2 Rw' U2 Rw U2 Rw' U2 Rw' Movecount: 18 ETM 17 STM.
tsxdqe cidyat ttyy gmstwr hbauxro jgntxf ezpd aeips fjjvdl vlywdam plxc atwes hrhpnxcl puzoyyj itb